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Archive for September, 2007

Anime Mod for GTA

“As former Grand Theft Auto dabblers, the above mod has to be one of the most simultaneously entertaining and disturbing things we’ve ever seen. The unknown hacker has modified the game so you now control a pair of giggling, uzi-toting schoolgirl anime twins who blow away gleeful Pikachu’s and a bad-ass Doraemon cruising around on […]

Game Sketching mentioned on BBC

My graduate project was mentioned on BBC yesterday.

Zlango - Icon based chat

A solution to international cross-language communication?

via TechCrunch

That Game Company’s Next Game

Jenova’s next game was announced at TGS. Here is the teaser:

via Independent Gaming

8 secrets that make Apple #1

“Love them or hate them, Apple’s impact in the world of product design is difficult to dispute, and even harder to emulate. But Digital Arts Online believes they have distilled Apple’s winning product design formula down into eight ’secrets:’
Secret 1: Engineering supports design — no exceptions
Secret 2: Fewer is better
Secret 3: The experience is the […]

World of Goo - Trailer

World of Goo is a game from the mind of ETC alumn Kyle Gabler.

World of Goo Gameplay TrailerUploaded by 2dboy

Pecha Kucha: Get to the PowerPoint in 20 Slides Then Sit the Hell Down

“Two Tokyo-based architects have turned PowerPoint into both art form and competitive sport. Their innovation, dubbed pecha-kucha (Japanese for “chatter”), applies a simple set of rules to presentations: exactly 20 slides displayed for 20 seconds each. The result, in the hands of masters of the form, combines business meeting and poetry slam to transform corporate […]

Wee planets

Photographer uses lens effects to create shots of tiny planets.
Link

South Park Warcraft Bags Emmy

“Earlier this year, the episode was nominated for an Emmy Award, and now we know that the Comedy Central show has officially won the ‘Outstanding Animated Program (for Programming Less Than One Hour).’ ”
via NextGen

ReactOgon

“The creators of the ReactOgon call it a “chain reactive performance arpeggiator”, which dynamically shifts its patterns and sequences based on coded discs placed on the flat-panel interface. Each hexagonal cell on the surface represents a fixed note on the harmonic table. The placement of the discs influences the whether or not a note is […]